I know I’m a month and a half late, but Happy New Year! I had some time off and I feel refreshed and ready to get stuff done. I’ve already made a ton of progress and I’m excited to be able to talk about it as the release is finally approaching.
I’ve made a lot of changes to the Fightboard (name pending) since I left. Originally I just planned on making it a simple controller for Dead or Alive and calling it a day, but the more I work on it the more I think it’s a waste to not put more effort to support other games and allow for easier* remapping. I’ve updated the design a little bit and added a lot of features that I hope will make this a more universal controller that you can enjoy for whatever fighting game you play. I’m finally nearing the finish line on development. The physical design is complete and I’m nearing completion on the code, so I do plan on finishing it within the next week or two.